Chapter 18
Monster Descriptions
This chapter contains detailed descriptions for a wide variety of monsters.
subsubsectionAboleth
Aboleth
18.1 Air Elementals
subsubsectionBreeze
Breeze
subsubsectionGale
Gale
subsubsectionTempest
Tempest
subsubsectionTornado
Tornado
subsubsectionElder
Elder
18.2 Angels
subsubsectionSeraph
Seraph
subsubsectionJusticar
Justicar
subsubsectionOphan
Ophan
18.3 Animals
subsubsectionBaboon
Baboon
subsubsectionBadger
Badger
subsubsectionBlack Bear
Black Bear
subsubsectionBrown Bear
Brown Bear
subsubsectionCamel
Camel
subsubsectionCat
Cat
subsubsectionDog
Dog
subsubsectionDraft Horse
Draft Horse
subsubsectionLight Horse
Light Horse
subsubsectionPony
Pony
subsubsectionWarhorse
Warhorse
18.4 Animated Objects
subsubsectionTiny Object
Tiny Object
subsubsectionSmall Object
Small Object
subsubsectionMedium Object
Medium Object
subsubsectionLarge Object
Large Object
subsubsectionHuge Object
Huge Object
subsubsectionGargantuan Object
Gargantuan Object
subsubsectionColossal Object
Colossal Object
subsubsectionAnkheg
Ankheg
B
18.5 Bandits
subsubsectionArmy Deserter
Army Deserter
subsubsectionVeteran Archer
Veteran Archer
subsubsectionRenegade Bolter
Renegade Bolter
18.6 Bugbears
subsubsectionBugbear Raider
Bugbear Raider
subsubsectionBugbear Shaman
Bugbear Shaman
subsubsectionBugbear Growl
Bugbear Growl
subsubsectionBugbear Chief
Bugbear Chief
C
subsubsectionCarrion Crow
Carrion Crow
subsubsectionChoker
Choker
subsubsectionCorpsemound
Corpsemound
subsubsectionCorpsetree
Corpsetree
18.7 Cultists
subsubsectionDeath Cultist
Death Cultist
subsubsectionPyromaniac
Pyromaniac
subsubsectionArsonist
Arsonist
D
subsubsectionDarkmantle
Darkmantle
subsubsectionDarkwraith
Darkwraith
18.8 Demonspawn
subsubsectionRageborn Demon
Rageborn Demon
subsubsectionPainborn Demon
Painborn Demon
subsubsectionSoulfire Demon
Soulfire Demon
subsubsectionAtrophic Demon
Atrophic Demon
18.9 Dire Animals
subsubsectionDire Rat
Dire Rat
subsubsectionDire Wolf
Dire Wolf
F
18.10 Fire Elementals
subsubsectionEmber
Ember
subsubsectionKindled
Kindled
subsubsectionBonfire
Bonfire
subsubsectionInferno
Inferno
subsubsectionElder
Elder
18.11 Fleshwrought
subsubsectionFleshwrought Spiker
Fleshwrought Spiker
subsubsectionFleshwrought Slicer
Fleshwrought Slicer
18.12 Formians
subsubsectionWorker
Worker
subsubsectionDrone
Drone
subsubsectionMyrmarch
Myrmarch
subsubsectionFrostweb Spider
Frostweb Spider
subsubsectionFusion Elemental
Fusion Elemental
G
subsubsectionGelatinous Cube
Gelatinous Cube
18.13 Ghosts
subsubsectionAllip
Allip
subsubsectionMacabre Mourner
Macabre Mourner
subsubsectionTetherghast
Tetherghast
18.14 Ghouls
subsubsectionDrudge Ghoul
Drudge Ghoul
subsubsectionTrue Ghoul
True Ghoul
subsubsectionGiant Wasp
Giant Wasp
18.15 Giants
subsubsectionHill Giant
Hill Giant
subsubsectionStone Giant
Stone Giant
subsubsectionStone Giant Elder
Stone Giant Elder
18.16 Goblins
subsubsectionGoblin Warrior
Goblin Warrior
subsubsectionWolf Rider
Wolf Rider
subsubsectionGoblin Shaman
Goblin Shaman
18.17 Golems
subsubsectionMining Golem
Mining Golem
subsubsectionMithral Golem
Mithral Golem
subsubsectionAdamantine Golem
Adamantine Golem
subsubsectionVoidstar Golem
Voidstar Golem
subsubsectionGriffon
Griffon
H
18.18 Halfsouls
subsubsectionHalfsoul Telekine
Halfsoul Telekine
subsubsectionHydra Maggot
Hydra Maggot
I
18.19 Ichor-Tainted
subsubsectionIchor Black Bear
Ichor Black Bear
subsubsectionIchor Brown Bear
Ichor Brown Bear
subsubsectionIchor Wolf
Ichor Wolf
18.20 Imps
subsubsectionFlamefist Imp
Flamefist Imp
K
18.21 Kobolds
subsubsectionNipper
Nipper
subsubsectionSnipper
Snipper
subsubsectionYipper
Yipper
subsubsectionDragonsworn Nipper
Dragonsworn Nipper
subsubsectionDragonsworn Snipper
Dragonsworn Snipper
subsubsectionDragonsworn Yipper
Dragonsworn Yipper
L
18.22 Liches
subsubsectionOkonlok, Astral Lich
Okonlok, Astral Lich
18.23 Lizardfolk
subsubsectionLizardfolk Grunt
Lizardfolk Grunt
subsubsectionLizardfolk Champion
Lizardfolk Champion
M
18.24 Magma Elementals
subsubsectionVolcanite
Volcanite
subsubsectionVolcano
Volcano
subsubsectionVolcanic Titan
Volcanic Titan
subsubsectionMinotaur
Minotaur
N
18.25 Necromancers
subsubsectionGraverobber
Graverobber
subsubsectionLichbound
Lichbound
subsubsectionIdoris, Queen of the Dead
Idoris, Queen of the Dead
subsubsectionNightcrawler
Nightcrawler
O
18.26 Ogres
subsubsectionOgre Ganger
Ogre Ganger
subsubsectionOgre Menace
Ogre Menace
subsubsectionOgre Mage
Ogre Mage
subsubsectionOgre Skullclaimer
Ogre Skullclaimer
18.27 Orcs
subsubsectionOrc Peon
Orc Peon
subsubsectionOrc Grunt
Orc Grunt
subsubsectionOrc Butcher
Orc Butcher
subsubsectionOrc Veteran
Orc Veteran
subsubsectionOrc Clan Chief
Orc Clan Chief
subsubsectionOrc Shaman
Orc Shaman
Q
subsubsectionQuadrilla
Quadrilla
S
18.28 Skeletons
subsubsectionBones
Bones
subsubsectionFallen Soldier
Fallen Soldier
subsubsectionSkeleton Archer
Skeleton Archer
subsubsectionBone Knight
Bone Knight
subsubsectionFallen Hero
Fallen Hero
subsubsectionSkeleton Sniper
Skeleton Sniper
subsubsectionStygian Leech
Stygian Leech
T
18.29 Townsfolk
subsubsectionTown Guard
Town Guard
subsubsectionTown Healer
Town Healer
18.30 Treants
subsubsectionBirch Treant
Birch Treant
subsubsectionChestnut Treant
Chestnut Treant
subsubsectionWillow Treant
Willow Treant
subsubsectionDarkroot Treant
Darkroot Treant
subsubsectionPine Treant
Pine Treant
subsubsectionOak Treant
Oak Treant
subsubsectionCyprus Treant
Cyprus Treant
V
18.31 Vampires
subsubsectionFledgling Vampire
Fledgling Vampire
subsubsectionTrue Vampire
True Vampire
subsubsectionVampire Lord
Vampire Lord
W
subsubsectionWarg
Warg
Y
subsubsectionYrthak
Yrthak
Z
18.32 Zombies
subsubsectionShambler
Shambler
subsubsectionWalker
Walker
subsubsectionMauler
Mauler
subsubsectionHulk
Hulk
Aboleth
Level 12 Leader – Elite
Huge aberration
HP 246 IP 123
Defenses Armor 17 Brawn 17 Fort 16 Ment 16 Ref 11
Movement 50 ft.; Land (slow) Swim (normal) Swim +13
Senses Darkvision (240 ft.) Telepathy (480 ft.) Awareness +13
Social Social Insight +13
Other skills Endurance +15
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Attributes 4, 0, 6, 4, 4, 6 | Alignment Neutral evil |
|
Accuracy +8; Brawling +8 | Power 12; 14 ✨ |
Aboleth Lore
Dungeoneering DV 6: Legends speak of revolting water-dwelling creatures called aboleths that lurk in the deepest caves. They are said to have power over people’s minds.
Dungeoneering DV 11: An aboleth is a Huge fishlike creature found primarily in subterranean lakes and rivers. It has four tentacles and two vertically stacked eyes in the center of its ridged forehead. It uses its powerful mental abilities to overwhelm the minds of its foes.
Dungeoneering DV 16: Four pulsating dark blue orifices line the bottom of an aboleth’s body and secrete gray slime that smells like rancid grease. This slime coats its tentacles, and creatures struck by the tentacles can have their skin transformed into a similar slime. Aboleths are amphibious, and they are able to drag themselves along with their tentacles on land, though they are much faster in the water.
Dungeoneering DV 21: Aboleths can completely dominate the minds of lesser creatures. They sometimes use their minions as agents to spy in cities or otherwise further their sinister goals.
Aboleth Abilities
| Cause Fear ✨ | Elite action |
Tags: Emotion
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The aboleth makes a +8 attack vs. Mental against all enemies in a Large (60 ft.) radius from itself.
Hit: The target is frightened (-2 Mental, -2 accuracy vs. source) by the aboleth as a condition.
Critical hit: The condition must be removed an additional time before the effect ends.
| Mind Blank ✨ | Elite action |
Tags: Compulsion
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The aboleth makes a +9 attack vs. Mental against up to two creatures within Medium (60 ft.) range.
Hit: If the target is injured, it is compelled to spend its next standard action doing nothing at all. After it takes this standard action, it becomes immune to this effect until it finishes a short rest.
| Mind Crush ✨ | Elite action |
Tags: Compulsion, Subdual
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The aboleth makes a +8 attack vs. Mental against one creature within Short (30 ft.) range. The aboleth gains a +4 accuracy bonus if the target has a negative Intelligence.
Hit: 8d6 damage.
| Psionic Blast ✨ | Elite action |
Tags: Compulsion, Subdual
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The aboleth makes a +8 attack vs. Mental against all enemies in a Medium (30 ft.) cone from itself. The aboleth gains a +4 accuracy bonus against each target with a negative Intelligence.
Hit: 1d10+7 damage.
Injury: The target is stunned (-2 defenses) as a condition.
Miss: Half damage.
| Dominate ✨ | Standard action |
Tags: Compulsion
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The aboleth dominates the mind of humanoid or aberration within Short (30 ft.) range that is unconscious. It can attune to this ability five times, allowing it to control up to five different creatures simultaneously.
| Tentacle Slam | Standard action |
Tags: Sweeping (1)
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The aboleth makes a +8 melee strike vs. Armor with its tentacle.
Hit: 3d6+12 damage.
| Elite Cleanse | Triggered |
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At the end of each round, roll 1d10. On an 8 or 9, the aboleth can remove one condition. On a 10, it can instead remove two different conditions. Conditions applied during the current round cannot be removed in this way.
| Slime-Covered Body ✨ | Triggered |
Tags: Poison
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Whenever a creature hits the aboleth with a melee strike using a non-Long weapon, it makes an +8 reactive attack vs. Fortitude against the creature that struck it.
Hit: The target becomes poisoned by aboleth slime. The poison’s accuracy is +8. It makes the target slowed (-10 speed, -2 Armor and Ref) while the poison lasts. The second escalation also deals 8d6 damage.