Chapter 17
Monster Mechanics
Monsters are all of the various non-humanoid creatures that exist in the world of Rise. Many of them are dangerous, and adventurers may need to fight them. This chapter describes the rules for monsters, and the combat statistics for a variety of monsters.
17.1 Monster Statistics
17.1.1 Monster Roles
17.1.2 Level Scaling
17.1.3 Elite Monsters
17.1.4 Monster Vital Wounds
17.1.5 Monster Conditions
17.1.6 Monster Resources
17.1.7 Monster Ability Access
17.1.8 Monster Attributes
17.1.9 Monster Natural Weapons
17.1.10 Monster Dual Strikes
17.2 Monster Combat Mechanics
17.2.1 Monster Actions
17.2.2 Encounter Balancing
17.2.3 Monster Knowledge
17.3 Quick Monster Creation
17.1.1 Monster Roles
17.1.2 Level Scaling
17.1.3 Elite Monsters
17.1.4 Monster Vital Wounds
17.1.5 Monster Conditions
17.1.6 Monster Resources
17.1.7 Monster Ability Access
17.1.8 Monster Attributes
17.1.9 Monster Natural Weapons
17.1.10 Monster Dual Strikes
17.2 Monster Combat Mechanics
17.2.1 Monster Actions
17.2.2 Encounter Balancing
17.2.3 Monster Knowledge
17.3 Quick Monster Creation