3.10 Character Advancement and Gaining Levels

PIC As you accomplish challenges and defeats foes, you gain experience. If you have enough experience, you gain a level. You gain some abilities at specific levels, as described in Table 3.7: Character Advancement and Gaining Levels. When you gain a level, the following things happen:

In addition, some irregular advancements happen at specific levels:

These effects are summarized in Table 3.7: Character Advancement and Gaining Levels, which also defines the experience required to gain each level.

Table 3.7:Character Advancement and Gaining Levels
Level Max Rank1 Bonus2

Special

XP
1st 1

0
2nd +1

10
3rd +1

+1 to two attributes

25
4th 2 +2

+1 insight point

45
5th +2

+1 attunement point

70
6th +3

Legacy item: rank 3

100
7th 3 +3

+1 insight point

140
8th +4

+1 attunement point

200
9th +4

+1 to two attributes

300
10th 4 +5

450
11th +5

700
12th +6

Legacy item: ranks 5 and 3

1,000
13th 5 +6

1,400
14th +7

2,000
15th +7

+1 to two attributes

3,000
16th 6 +8

4,500
17th +8

7,000
18th +9

Legacy item: ranks 7 and 5

10,000
19th 7 +9

14,000
20th +10

20,000
21st +10

+1 to two attributes

30,000
1. See Archetype Ranks.
2. This bonus applies to your magical ✨ power, mundane power, trained skills, and defenses.

At your GM’s discretion, you may also change some of the choices you have made about your character when you level up. For example, you could change one of your trained skills for a different skill, decrease one attribute to increase another, or change the mystic spheres you have access to (and corresponding spells). The GM may ask for a specific narrative justification for the change, require spending in-game time to retrain, or disallow changing some fundamental aspects of your character.

3.10.1 Legacy Items

Over time, items associated with places and people of great power gain magical properties. This process takes place for you as you gain levels in addition to in the world as a whole.

At 6th level, you choose a nonmagical weapon, body armor, shield, apparel item, or implement you own. That item becomes a legacy item. You choose a single magic item property of rank 3 or lower, and your legacy item gains that property. You do not have to attune to your legacy item to gain its benefits. However, for each deep attunement property that your legacy item has, you reduce your maximum attunement points by one.

The property must be appropriate for the category of item you chose: weapon, armor, apparel, or implement. You do not have to precisely match the location of an apparel item, just the category. For example, you can choose an amulet as your legacy item and give it the effect of the boots of translocation, or apply the effects of a hardblock shield to your body armor.

Legacy Item Body Armor: Body armor that is chosen as a legacy item has a special damage reduction calculation. Its rank for the purpose of determining its damage resistance multiplier is equal your highest rank in any archetype, if that is higher than the rank of the magical properties on the item. For details, see Magic Armor Damage Resistance.

Legacy Item Scaling: Your legacy item increases in power as you gain levels. At 12th level, you can add an additional item property to your weapon. The item property must be rank 5 or lower. At 18th level, you can change the properties on your legacy item, and the maximum rank of both properties increases by 2, to a maximum of rank 7. This is summarized below.

Losing Your Legacy Item: If you lose your legacy item, you must retrieve it to regain its power. There are rituals to facilitate this retrieval such as seek legacy and retrieve legacy. If your legacy item is destroyed, you can designate a new item of the same type to be your legacy item, causing it to gain all of your legacy item abilities. Designating a new item in this way requires taking a long rest while holding or wearing the replacement item.

Unique Legacy Items: Legacy items are fundamentally a reflection of the character who wields them. Their effects can be more unusual and complex than abilities on normal magic items, and they can have a larger effect on the way that character interacts with the world. As a player, you can work with your GM to create custom magical effects of an appropriate power that are a better reflection of your character’s personality and powers than the magic item abilities that exist.