11.15 Prayer
Grant divine blessings to aid allies and improve combat prowess.
11.15.1 Cantrips
| Fortifying Boon ✨ | Standard action |
Tags: Swift
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Choose two allies within Medium (60 ft.) range. Each target is fortified (+2 Brawn, Fort, Ment) this round. Because this ability has the Swift tag, this protects each target from attacks during the current phase.
11.15.2 Rank 1 Spells
| Blessing of Perseverance ✨ | Standard action |
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Tags: Attune (target) | Rank 1 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Whenever each target would gain a condition, that condition is automatically removed, and this ability is dismissed for that creature.
| Blessing of Precision ✨ | Standard action |
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Tags: Attune (target) | Rank 1 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Whenever a target misses or gets a glancing blow with an attack, it can choose to reroll that attack and keep the higher result. If it hits or critically hits with the reroll, this ability is dismissed for that creature.
| Blessing of Proficiency ✨ | Standard action |
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Tags: Attune (target) | Rank 1 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Each target becomes proficient with all armor and non-exotic weapons.
| Boon of Living Steel ✨ | Standard action |
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Tags: Swift | Rank 1 |
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Choose one ally within Medium (60 ft.) range. The target is fortified (+2 Brawn, Fort, Ment) and steeled (immune to crits) this round. Because this ability has the Swift tag, this protects the target from attacks during the current phase.
| Boon of Protection ✨ | Standard action |
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Tags: Swift | Rank 1 |
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Choose up to two allies within Medium (60 ft.) range. Each target is either fortified (+2 Brawn, Fort, Ment) or shielded (+2 Armor and Ref) this round. You must make the same choice for each target. Because this ability has the Swift tag, this protects each target from attacks during the current phase.
| Boon of Tempered Steel ✨ | Standard action |
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Tags: Swift | Rank 1 |
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One ally within Medium (60 ft.) range is honed (+4 accuracy with crits) and steeled (immune to crits) this round. Because this ability has the Swift tag, this protects each target from attacks during the current phase.
| Consecrated Blow ✨ | Standard action |
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Rank 1 |
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Make a strike. You use the higher of your magical power and your mundane power to determine your damage with the strike (see Power). Then, you briefly gain a +2 bonus to your Mental defense.
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The attack’s accuracy increases by +1 for each rank beyond 1.
| Curse of Blurred Vision ✨ | Standard action |
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Make an attack vs. Mental against all creatures in a Small (15 ft.) radius within Short (30 ft.) range.
Hit: The target has difficulty seeing until it finishes a short rest. While it is injured, it is dazzled (20% miss chance, no special vision).
Critical hit: The effect lasts until the curse is removed.
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The attack’s accuracy increases by +1 for each rank beyond 1.
11.15.3 Rank 2 Spells
| Blessing of Resilience ✨ | Standard action |
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Tags: Attune (target) | Rank 2 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Each target gains a +2 enhancement bonus to its durability.
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Rank 4: The bonus increases to +3.
Rank 6: The bonus increases to +4.
| Blessing of the Purified Body ✨ | Standard action |
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Tags: Attune (target) | Rank 2 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Each target is impervious (+4 defenses) to poisons. In addition, at the end of each round, it automatically gains one success to resist an active poison affecting it that was not applied during that round.
| Boon of Shielding ✨ | Standard action |
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Tags: Swift | Rank 2 |
Cost: One fatigue level.
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Choose two allies within Medium (60 ft.) range. Each target is shielded (+2 Armor and Ref) this round and regains 1d10 hit points + half power.
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The healing increases by 1d6 for each rank beyond 2.
| Guide My Hand ✨ | Standard action |
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Rank 2 |
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Close your eyes and make a strike. The strike ignores all miss chances and gains a +1 accuracy bonus. You use the higher of your magical power and your mundane power to determine your damage with the strike (see Power).
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The attack’s accuracy increases by +1 for each rank beyond 2.
11.15.4 Rank 3 Spells
| Bless the Worthy ✨ | Standard action |
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Tags: Swift | Rank 3 |
Cost: One fatigue level.
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You and all allies within a Large (60 ft.) radius from you each regain 2d8 hit points.
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The recovery increases by 1d8 for each rank beyond 3.
| Blessing of Freedom ✨ | Standard action |
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Tags: Attune (target) | Rank 3 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Each target is immune to being slowed (-10 speed, -2 Armor and Ref).
| Blessing of Mental Clarity ✨ | Standard action |
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Tags: Attune (target) | Rank 3 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Each target is impervious (+4 defenses) to Compulsion and Emotion effects. In addition, at the end of each round, it automatically removes one condition from a Compulsion or Emotion effect that was not applied during that round.
| Blessing of Physical Prowess ✨ | Standard action |
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Tags: Attune (target) | Rank 3 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. When you cast this spell, choose a physical attribute: Strength, Dexterity, or Constitution. Each target gains a +2 enhancement bonus to skills using the chosen attribute. In addition, if you choose Strength, each target gains a +1 enhancement bonus to Strength that only applies the purpose of determining its weight limits (see Weight Limits).
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Rank 5: The bonus increases to +3.
Rank 7: The bonus increases to +4.
| Blessing of Recovery ✨ | Standard action |
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Tags: Attune (target) | Rank 3 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Whenever each target finishes a long rest, it removes an additional vital wound (see Removing Vital Wounds).
| Boon of Deadly Fortune ✨ | Standard action |
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Rank 3 |
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Choose two allies within Medium (60 ft.) range. Each target is honed (+4 accuracy with crits) this round.
| Exalted Excision ✨ | Standard action |
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Rank 3 |
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Make a strike. You use the higher of your magical power and your mundane power to determine your damage with the strike (see Power). You gain a +2 accuracy bonus with the strike for each spell from the channel divinity and prayer mystic spheres that you are attuned to.
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The attack’s accuracy increases by +1 for each rank beyond 3.
11.15.5 Rank 4 Spells
| Boon of Annihilation ✨ | Standard action |
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Rank 4 |
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When you cast this spell, a holy light emanates from you like a torch. The light casts sharp and dangerous-looking shadows. Next round, you can spend a standard action to choose two allies within Medium (60 ft.) range. Each target is maximized (deal max damage) this round.
| Boon of Cleansing ✨ | Standard action |
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Rank 4 |
Cost: One fatigue level from each target.
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Two allies within Medium (60 ft.) range can each remove a condition.
| Boon of Precision ✨ | Standard action |
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Rank 4 |
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Choose up to two allies within Medium (60 ft.) range. Each target is focused (roll attacks twice) this round.
| Curse of Anxiety ✨ | Standard action |
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Make an attack vs. Mental against up to two creatures within Short (30 ft.) range.
Hit: The target becomes anxious until it finishes a short rest. Whenever a creature causes the target to lose hit points, it becomes frightened (-2 Mental, -2 accuracy vs. source) by that creature until this effect ends. As normal, the target stops being frightened if the source of its fear is defeated, but this does not remove the anxiety.
Critical hit: The effect lasts until the curse is removed.
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The attack’s accuracy increases by +1 for each rank beyond 4.
| Efficient Curse of Blurred Vision ✨ | Standard action |
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Make an attack vs. Mental against all enemies in a Small (15 ft.) radius within Short (30 ft.) range.
Hit: The target is dazzled (20% miss chance, no special vision) until it finishes a short rest.
Critical hit: The effect lasts until the curse is removed.
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The attack’s accuracy increases by +1 for each rank beyond 4.
11.15.6 Rank 5 Spells
| Blessing of Divine Warning ✨ | Standard action |
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Tags: Attune (target) | Rank 5 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Each target is never unaware (-5 defenses) or partially unaware (-2 defenses).
| Blessing of Vitality ✨ | Standard action |
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Tags: Attune (deep, target) | Rank 5 |
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. Whenever each target would gain a vital wound, that vital wound is automatically negated. After negating a vital wound for a creature in this way, this ability is dismissed for that creature.
| Curse of Selective Sight ✨ | Standard action |
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Make an attack vs. Mental against all enemies in a Large (60 ft.) radius from you.
Hit: The target has difficulty looking at you until it finishes a short rest. While it is injured, it treats you as being invisible.
Critical hit: The effect lasts until the curse is removed.
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The attack’s accuracy increases by +1 for each rank beyond 5.
| Greater Boon of Shielding ✨ | Standard action |
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Tags: Swift | Rank 5 |
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This spell functions like the boon of shielding spell, except that the recovery increases to 1d8 hit points plus 1d8 per 2 power.
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The healing increases by 2d8 for each rank beyond 5.
| Mass Boon of Protection ✨ | Standard action |
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Tags: Swift | Rank 5 |
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This spell functions like the boon of protection spell, except that you can target up to five allies.
| Mighty Consecrated Blow ✨ | Standard action |
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Rank 5 |
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Make a strike that deals double damage. You use the higher of your magical power and your mundane power to determine your damage with the strike (see Power). Then, you briefly gain a +2 bonus to your Mental defense.
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The attack’s accuracy increases by +1 for each rank beyond 5.
11.15.7 Rank 6 Spells
| Boon of Aggression ✨ | Standard action |
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Rank 6 |
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Choose one ally within Medium (60 ft.) range. The target is focused (roll attacks twice) and empowered (add rank to damage) this round. In addition, it is briefly enraged (must attack).
| Boon of Invulnerability ✨ | Standard action |
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Tags: Swift (see text) | Rank 6 |
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When you cast this spell, a holy light emanates fro you like a torch. Illuminated objects seem more solid and secure. Next round, you can spend a standard action to protect you and all allies within a Large (60 ft.) radius. Each target takes half damage from all effects. This is a Swift effect, so it protects each target from attacks during that phase.
| Cleansing Benediction ✨ | Standard action |
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Rank 6 |
Cost: See text.
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Each ally within a Large (60 ft.) radius from you can remove a condition. Each ally that removes a condition in this way increases its fatigue level by one.
| Curse of Sloth ✨ | Standard action |
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Tags: Curse | Rank 6 |
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Make an attack vs. Mental against all creatures in a Small (15 ft.) radius within Short (30 ft.) range.
Hit: The target becomes slothful until it finishes a short rest. While a slothful creature is injured, it is slowed (-10 speed, -2 Armor and Ref).
Critical hit: The effect lasts until the curse is removed.
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The attack’s accuracy increases by +1 for each rank beyond 6.
| Nemesis Curse ✨ | Standard action |
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Make an attack vs. Mental against up to two creatures in Medium (60 ft.) range.
Hit: The target perceives you as its nemesis until it finishes a short rest. While it is injured, it is goaded (-2 accuracy vs. non-goading creatures) by you and frightened (-2 Mental, -2 accuracy vs. source) by you.
Critical hit: The effect lasts until the curse is removed.
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The attack’s accuracy increases by +1 for each rank beyond 6.
11.15.8 Rank 7 Spells
| Blessing of Cleansing Renewal ✨ | Standard action |
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Tags: Attune (target) | Rank 7 |
Cost: See text.
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Choose up to five creatures from among yourself and your allies within Medium (60 ft.) range. At the end of each round, each target may remove one condition of its choice affecting it. Whenever it does, it increases its fatigue level by one.
| Mighty Exalted Excision ✨ | Standard action |
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Rank 7 |
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This spell functions like the exalted excision spell, except that the strike deals double damage.