Chapter 6
Classes

A character’s class represents their fundamental source of power. Classes help establish a clear narrative for your character, including a justification for their special abilities and a sense of how they fit into the larger world. They often provide unique actions with specific effects, such as spells and martial maneuvers. They can also grant statistical benefits or even change how the characters interact with normal game rules.

Classes are flexible enough to allow significant customization. Your class is intended to be a jumping off point for creativity that is less intimidating than a blank canvas, not a limitation on the possible character concepts you can be. Two characters with the same class can have very different specialties, narratives, and play styles.

 6.1 How Classes Work
  6.1.1 Base Class
  6.1.2 Archetypes
  6.1.3 Multiclass Characters
  6.1.4 Late Multiclassing
 6.2 Class Description Format
 6.3 Barbarian
  6.3.1 Base Class Effects
  6.3.2 Battleforged Resilience
  6.3.3 Battlerager
  6.3.4 Outland Savage
  6.3.5 Primal Warrior
  6.3.6 Totemist
 6.4 Cleric
  6.4.1 Base Class Effects
  6.4.2 Special Class Abilities
  6.4.3 Divine Magic ✨
  6.4.4 Divine Spell Mastery ✨
  6.4.5 Domain Influence
  6.4.6 Healer ✨
  6.4.7 Preacher
  6.4.8 Cleric Domain Abilities
  6.4.9 Ex-Clerics
 6.5 Druid
  6.5.1 Base Class Effects
  6.5.2 Elementalist ✨
  6.5.3 Nature Magic ✨
  6.5.4 Nature Spell Mastery ✨
  6.5.5 Shifter
  6.5.6 Wildspeaker ✨
  6.5.7 Ex-Druids
 6.6 Fighter
  6.6.1 Base Class Effects
  6.6.2 Combat Discipline
  6.6.3 Equipment Training
  6.6.4 Martial Mastery
  6.6.5 Sentinel
  6.6.6 Tactician
 6.7 Monk
  6.7.1 Base Class Effects
  6.7.2 Airdancer
  6.7.3 Esoteric Warrior
  6.7.4 Ki
  6.7.5 Perfected Form
  6.7.6 Transcendent Sage
 6.8 Paladin
  6.8.1 Base Class Effects
  6.8.2 Special Class Abilities
  6.8.3 Devoted Paragon
  6.8.4 Divine Magic ✨
  6.8.5 Divine Spell Expertise
  6.8.6 Stalwart Guardian
  6.8.7 Zealous Warrior
  6.8.8 Ex-Paladins
 6.9 Ranger
  6.9.1 Base Class Effects
  6.9.2 Beastmaster
  6.9.3 Boundary Warden
  6.9.4 Huntmaster
  6.9.5 Scout
  6.9.6 Wilderness Warrior
 6.10 Rogue
  6.10.1 Base Class Effects
  6.10.2 Assassin
  6.10.3 Bardic Music
  6.10.4 Combat Trickster
  6.10.5 Jack of All Trades
  6.10.6 Suave Scoundrel
 6.11 Sorcerer
  6.11.1 Base Class Effects
  6.11.2 Arcane Magic
  6.11.3 Arcane Spell Mastery ✨
  6.11.4 Draconic Magic
  6.11.5 Innate Arcanist ✨
  6.11.6 Wild Magic ✨
 6.12 Warlock
  6.12.1 Base Class Effects
  6.12.2 Special Class Abilities
  6.12.3 Blessings of the Abyss ✨
  6.12.4 Keeper of Forbidden Knowledge ✨
  6.12.5 Pact Magic ✨
  6.12.6 Pact Spell Mastery ✨
  6.12.7 Soulkeeper’s Chosen ✨
 6.13 Wizard
  6.13.1 Base Class Effects
  6.13.2 Arcane Magic
  6.13.3 Arcane Spell Mastery ✨
  6.13.4 Alchemist
  6.13.5 Arcane Scholar ✨
  6.13.6 School Specialist ✨