Appendix G
Monster Mechanics
Monsters are all of the various non-humanoid creatures that exist in the world of Rise. Many of them are dangerous, and adventurers may need to fight them. This chapter describes the rules for monsters, and the combat statistics for a variety of monsters.
G.1 Monster Statistics
G.1.1 Monster Roles
G.1.2 Level Scaling
G.1.3 Elite Monsters
G.1.4 Monster Vital Wounds
G.1.5 Monster Conditions
G.1.6 Monster Resources
G.1.7 Monster Ability Access
G.1.8 Monster Attributes
G.1.9 Monster Natural Weapons
G.1.10 Monster Dual Strikes
G.2 Monster Combat Mechanics
G.2.1 Monster Actions
G.2.2 Encounter Balancing
G.2.3 Monster Knowledge
G.3 Quick Monster Creation
G.1.1 Monster Roles
G.1.2 Level Scaling
G.1.3 Elite Monsters
G.1.4 Monster Vital Wounds
G.1.5 Monster Conditions
G.1.6 Monster Resources
G.1.7 Monster Ability Access
G.1.8 Monster Attributes
G.1.9 Monster Natural Weapons
G.1.10 Monster Dual Strikes
G.2 Monster Combat Mechanics
G.2.1 Monster Actions
G.2.2 Encounter Balancing
G.2.3 Monster Knowledge
G.3 Quick Monster Creation