7.25 Swim (Str)

The Swim skill represents your ability to swim. Moving with the Swim skill requires using the swim forward ability (see Movement Abilities). A creature that is immersed or submerged in water without a swim speed is unsteady (-2 accuracy, Armor, Brawn, Ref). For details, see Fighting In Water.

Most creatures are naturally bouyant, so they float in calm water. If the weight category of a creature’s held items and equipment is at least half of its carrying capacity, it sinks instead of floating.

Creatures that are native to water, such as fish and monsters with a swim speed but no walk speed, gain a +10 bonus to Swim checks.

7.25.1 Swim Speed

Some creatures have a listed swim speed. A creature with a passive swim speed must still make a Swim check to move in liquid. However, it can swim with its speed as part of normal movement abilities rather than relying on the swim forward ability.

7.25.2 Swim Difficulty Values

Liquid

Difficulty Value

Calm water

5

Rough water

10

Viscous liquid, like a muddy swamp

10

Stormy water

15

Extremely stormy water

20