7.13 Intimidate (Varies)

The Intimidate skill represents your ability to intimidate and coerce people into doing what you want.

Choosing an Attribute: No attribute is a key attribute for Intimidate. However, depending on how you are trying to intimidate creatures, you can add any attribute’s base value to your Intimidate check. For example, if you intimidate a creature by smashing a table and threatening to smash its head in, you can add your Strength to the Intimidate check. On the other hand, if you intimidate a creature by staring it down in a cold fury, you can add your Willpower to the Intimidate check.

7.13.1 Common Intimidate Tasks

Coerce: You can make an Intimidate check to convince a creature to do what you want. This functions like a Persuasion check to form an agreement with a group, except that you do not apply a relationship modifier (see Persuasion). Generally, people dislike being coerced.

Demoralize:

Demoralize

Usage time: Standard action.

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Make an Intimidate vs. Mental attack against a creature within Medium (60 ft.) range.

Hit: If the target has no remaining damage resistance, it is frightened (-2 Mental, -2 accuracy vs. source) by you as a condition.