14.2 Creatures and Objects
In the world of Rise, creatures and objects are meaningfully different. Many abilities only affect creatures or objects. The difference between a creature and an object is agency. Creatures have agency, and objects do not. This is not the same as sentience or life, which either creatures or objects may have.
For example, skeletons are non-sapient, nonliving creatures. Conversely, trees are non-sapient, living objects. Some rare magic items can be made intelligent by magic, making them sapient, nonliving objects. Some unintelligent animals and magical beasts like ants and giant spiders are non-sapient, living creatures.
There are two types of creatures that are also objects in unusual ways: constructs and indwelt.