4.2 Dwarves
Dwarves are short, stout, and sturdy. It has been said that the first dwarf was carved from stone, and the similarities have been noted by many. All dwarves naturally have beards, and the vast majority keep them long and elegantly maintained. Most dwarves live underground in mining communities. These communities can grow to massive size, and dwarven kings can rule vast underground cities. The dwarven fascination with strong drink is legendary, though somewhat misleading. Their natural resilience means they need stronger drinks to even notice the effects, so other species tend to gain an exaggerated impression of dwarven drunkenness when they try to drink dwarven ale. Size: Medium. Attributes: +1 Constitution, +1 Willpower, -1 Dexterity. Special Abilities:
- Darkvision: Dwarves have darkvision with a 60 foot range, allowing them to see in complete darkness (see Darkvision).
- Depth Sense: Dwarves can intuitively sense their approximate depth underground as naturally as a human can sense which way is up.
- Earthen Crafting: Dwarves gain a +2 bonus to the Craft (metal) and Craft (stone) skills.
- Slow and Steady: Dwarves have a -10 foot penalty to their speed with all movement modes. However, wearing heavy body armor does not reduce a dwarf’s speed (see Armor Usage Classes). In addition, a dwarf’s land speed cannot be more than 10 feet slower than their base speed, even while slowed (half speed, -2 Armor and Ref) or under similar effects. This does not affect movement through difficult terrain and similar effects, since those affect movement cost rather than your character’s intrinsic movement speed.
Automatic Languages: Common, Dwarven, any one common language (see Table 8.4: Common Languages).