F.6 Ship Size
Size | Min Level | Elite? | Crew1 | Armor | Weapons | Space | Speed | Turning Cost | Cargo | Item Rank |
Medium | 1 | No | 1 | Light | — | 5 ft. |
30 ft. |
10 ft. | Small x2 | — |
Large | 1 | No | 1—2 | Light | 1 | 10 ft. | 30 ft. | 15 ft. | Medium x2 | — |
Huge | 4 | Either | 1—5 | Light or medium | 2 | 20 ft. | 40 ft. | 20 ft. | Large x2 | +12 |
Gargantuan | 7 | Either | 2—20 | Any | 3 | 40 ft. | 50 ft. | 30 ft. | Huge x2 | +12 |
Colossal | 10 | Yes | 10—100 | Any | 4 | 80 ft. | 60 ft. | 40 ft. | Gargantuan x2 | +3 |
Galleon | 13 | Yes | 50—500 | Any | 6 | 160 ft. | 80 ft. | 60 ft. | Colossal x2 | +3 |
Titan | 16 | Yes | 100—1000 | Any | 8 | 320 ft. | 100 ft. | 80 ft. | Galleon x2 | +4 |
2. If the ship is Elite, increase its item rank by an additional +1.
A ship’s size does not directly affect its statistics. However, it has many effects on the ship’s functionality. Larger ships are much more capable than smaller ships. Some of these effects are listed below in Table F.4: Ship Size. In addition, advanced ship weapons often require a minimum ship size (see Ship Weapons).
Some ships can be larger than most creatures and objects are usually defined. To track ship size beyond the limits of Colossal, additional Galleon and Titan categories are listed below. As usual, each size category represents a doubling of each dimension, and an eightfold increase in weight. Titan ships are unlikely to be present at all in many universes, and they require extensive magical reinforcement to function. The GM can decide whether their world is advanced enough to construct such monstrosities.
Some examples of ships of a given size are given below. Since ships are typically named for their function and structure, not their size, this is only a rough guide.
- Medium: Single-person kayak
- Large: Canoe, lifeboat
- Huge: Dinghy, outrigger canoe, punt, skiff
- Gargantuan: Felucca, small longship
- Colossal: Keelboat, large longship